I 2 handed the moonlight greatsword with light load equipped. I didn't find waterfowl that bad tbh, like I've not figured out what to do when you're super close up to her when she jumps up and there's not enough time to run away from the first flurry but as long as the first flurry didn't catch me (or at least not until like the last hit of it) it wasn't that bad to roll through. You want to roll into her once then depending on your positioning you kinda wanna strafe right then walk backwards or roll into her again and then roll/walk backwards, again depending on positioning. It feels awesome to roll through without getting hit. I found the attack where she hangs in the air for ages in the second phase and she sends out loads of fake versions of herself way more horrible other than running away I have no idea how to deal with that attack. I also got caught by the grab way too many times at the start but I'm blaming my rust. She got more fun to fight the more aggressive I got, she's easy to stun lock and break her posture, being passive against her sucks. I've not got to farum azula yet, still need to burn the tree pretty sure, had 20 minutes of attempts on Mohg last night before deciding it was bed time, gonna get him done today then burn the tree. I'm glad to know I'm actually on the home stretch though. EDIT: Beat Mohg and Godskin Duo, I one shot Duo and that was honestly the easiest I'd faced them not sure what the fuss was about they have such little health and in that fight I found them so easy to break their stance. As for Mohg, yeh not sure I like this fight much, my memory is probs sus because I played most of the game like a year ago but I can't remember another boss abusing the whole 'wait wait wait wait attack' bs and it just looks so unnatural and I really hate the floor becomes lava gimmick felt cheap. His healing thing was fine though it only costs what? 2 estus?
I’m super aggressive against Melania because the longer she’s in the fight, the more watwrfowl dances she’ll do. She’ll almost always do at least 1 per phase but if the fight drags out she does more. This makes the fight even more dangerous because I feel I need to be more reckless and kill her as quick as I can. When I see her jump in the air and I’ve not hit the throw button quick enough, I just accept death now it’s weird how players struggle with different bosses. Melania was supposed to be the hardest from soft boss (until the dlc dropped) but I’ve heard people say godskin duo was tougher? People having absolute nightmares with them. They pretty much take turns to attack, at some points you only fight 1 at a time and there are obstacles in the room you can use to re-heal without being punished. The 2 crucible knights that you fight are in a small open room and they don’t really takes turns. That’s a far harder fight but still manageable. The 2 gargoyles though! They gave me hell trying to beat them solo. The godskin apostle at the bottom of the tower in caelid killed me far more times than the duo. The bell bearing boss close by killed me far more than most of the tough story bosses my first play through orphan of Kos has never given me any trouble. Didn’t see why people struggled with him so much. Sister Freid was tough but I had more difficulty with some of the end game DS3 bosses. However I found midir to be a nightmare, and had far more trouble with souls of cinder than I should, everytime I fight him. As far as Sekiro, I got ishinn down in about an hour. And the big monkey and genichiro in a couple of goes. DoH beat the shit out of me for hours, as did owl father. Everyone’s hardest boss is different not sure if you’re at the end of farum azula yet but my favourite boss fight is the last boss of that area. Another boss that many really struggle, he’s super aggressive with but I love the fight. 2nd phase is tough though you can get an item to allow you to parry certain moves, which for me makes the fight pretty easy now
'I just accept death' Yeah ngl I got that way a few times when she jumped up and I was too closer to her. I think generally being aggressive with all these bosses works better than being passive tbh. Yeah I don't understand how anybody could struggle against the Duo fight. I hate the crucible knights fight, actually awful and the 2 gargoyles were awful too but not quite as bad as you can get one pretty much dead before the other turns up. The toughest godskin fight i found is the one where you fight them in the cave linked up to the mountaintop where you fight them back to back in a tiny room. Lol, I one shoted Kos on my first play through, parry is op. Sister Freid was horrible to face ngl I was stuck for ages there, she's the hardest in ds3 imo. DoH was rough yeh but way easier than Ishinn imo, took like an hour vs probs 5 or 6 for Ishinn. It shows how good these games are where everybody can't agree with which game is the hardest. Nah I've not gotten there yet, I stopped when I killed the Duo last night.
It really is true how some people have different experiences with different bosses. I absolutely obliterated Morgott and Fortissax for example but struggled with Elemer the f*cking Briar. I think I had to cheese him with Mimic tear . .
Did Dragonlord, Maliketh and Ofnir last night. All easy as **** I thought, 2 shotted Maliketh and Ofnir so don't really have much thoughts on them though I liked Ofnir's gimmick. Dragonlord however, yeah that's a great fight I really enjoyed it worked very much like an monster hunter boss, lock on is a noobs trap.
Elemer of the briar is the same as the bellbearing knights that turn up at certain merchants spots at night. The one in dragonbarrow owns as many deaths over me as Melania. If I could’ve used a spirit ash against him, I would’ve! I fought him a little under levelled first time round. I couldn’t do much damage to him but he 1/2 shotted me with any attack. And these dudes are the best in the game at punishing panic healing. It’s the only fight in the game that I went away and came back at a later point. This dude made me learn parrying and parry timings. Ironically they are the easiest bosses for me now. If you roll through their attacks and get hit, you need to hold you nerve and heal as soon as his combo is finished. Do not step away to heal and don’t get greedy! Almost all of my deaths were for those 2 reasons you seem to struggle with the same/similar bosses that I did on my first play through. Have you played any of the other from soft games?
i really like the maliketh fight and struggled badly initially. I’ve only found him easy since I learned how to parry his special attacks in phase 2. I was always overly aggressive in the first phase as well I’m generally not a fan of their dragon fights tbh. I fought them all on foot and they all felt samey to me. Attack the feet (head if it’s available), dodge swipes and stomps, jump on the horse to close distance. The only 1 I really struggled with was the one in the mountains, kept getting frozen to death. The dragon fights in this game actually made me appreciate midir far more. A much better fight imo even though it’s ridiculously hard for at least the first hour. Still a challenge even when you know how to beat him let me know what you think of the last fight dude. I personally found it a little disappointing
He definitely kept destroying me when I panic healed, the input reading shithead! I just couldn't figure him out and got so tilted. Probably should have just walked away and came back tbh. I've played a bit of Bloodborne, DS3 and Demon's Souls on the PS5. But not really that extensively.
All of his combos are 3 hits with similar delays. Dodge through them then 1-2 hits max (depending on what your swinging). It you get hit still roll through the combo and heal instead of countering. Sheild bash and the grab just back step. That is the whole fight. Sounds easy but 1 mistake, a panic heal or a couple of mistimed rolls and that’s that. I knew what I was doing wrong but I couldn’t adjust! He’s a good enemy to learn to parry on tbh. His reads are easy, but you have to parry twice to get one riposte. I stand in front of him now and parry him to death. It’s so satisfying after the amount of beatings they’ve collectively given me i wondered if you’d played DS3. I think it’s very similar to ER combat wise but obviously linear and a far shorter game. Some really good bosses mid to late game as well
I didn't know you can parry him, I didn't even try Granted I couldn't even if I wanted as was 2h'ing the moonlight greatsword to finish the game. I hate the normal dragons you find in the field, couldn't figure out how to fight them on foot and it seemed pretty obvious to me they're supposed to be horse fights but I don't like fighting on the horse it doesn't feel good. A lot of people think that Sinh is the best dragon fight in the series but I've never fought him, didn't have money for the dlc at the time when they came out and eventually ended up picking up Scholar as my DS2 disc broke but never got to the end of Scholar they ruined the game imo with the new enemy placements and generally got bored with it. I finished the game yesterday and honestly, just as I was starting to think a bit more positively about the game it left me with a bad taste in my mouth. First of all I like the Godfrey fight, was challenging enough without being overwhelming like Melania is to an extent and the wrestler gimmick is a nice change of pace from dude in armour with big weapon archetype. The final bosses though, nah not a fan at all. Radagon I first beat on my 3rd go and felt he was way too easy only to find out that's because there's a second boss Elden Beast behind him. Then it turns out that you have to fight Radagon again every time when you fail at Elden Beast which made me resent the fight a bit (and also start playing really sloppily due to wanting to rush the EB) and I really started hating his teleporting gimmick, Dragonlord did the whole teleporting gimmick (into his skybomb and claw swipes) much better, the amount of times I got caught trying to punish his attacks only to get punish by his teleport was so frustrating. Then generally he's way too easy, it would have been much better imo just giving him a fat health pool and a proper second phase and having that as the final fight imo. Elden Beast though, what a shit fight this is. First of all how much it moves around the arena just makes the fight unfun, you're running after him more than you're actually fighting him and when you do finally catch up to him it's pure rng if he's going to **** off straight away again before you can do anything, in one fight I must have been running back and forth after him for 60-90 seconds not being able to do anything which almost broke me into just using a summon (I didn't end up doing so though). He's got general Fromsoft camera problems being way too big so when you're up close it can be hard to tell what he's doing, From really needs to start taking notes from Monster Hunter where the camera is more dynamic and bigger monsters has the camera retreat backwards a bit and during certain nova moves the camera retreats even further to make sure you can see wtf is going on. Ontop of this I really hate the 3 laser beam type attacks he has, the one where he stays still for a lil bit and shoots them up into the air and they come down one at a time rapidly after each other I really just don't understand, I decided to just run away from them but it seems really inconsistent, sometimes I'd not get hit at all, then sometimes I'd get hit just a couple of times, othertimes I'd get hit consistently by it and finally there was a couple of occasions where I'd set off not realising I was almost out of stamina, start walking and it still not hit me, what gives? The second one I don't like is the one where he leaps out of the water and they come down in crosses on you, no idea what to do for this I just panic rolled through and tanked chugging back up once it was done. Finally the ball of light that just follows you around sending small lasers off of it to hit you is awful again no idea what to do for this except run away but it's massively distracting as the boss still attacks you during this, not a fan. The rest of his moveset I actually found decently fun but all the above just makes it into an awful fight. I also don't know where the hell it came from it seems a bit random, I'd had it spoiled but not once in the play through I picked up on the idea that it existed and have no idea where it is in the lore unlike the other similar thing they did in Bloodborne with Gerhman and Moon Presence where MP was hinted at pretty consistently with all the other dreams having a host, so who hosted the hub dream? I also think that the pacing at the end of the game is pretty awful, the game goes from lots of boring C+P style content early on with the occasional Souls quality dungeon to back to back souls quality dungeons (yay) and then a boss gauntlet without and dungeon to end it? The closing of the game is basically just, Dragonlord into Maliketh into Ofnir into Godfrey into Radagon into Elden Beast with nothing inbetween. Unless the dlc gets a nice discount sometime in the future I think it's going to be pretty unlikely I play it.
Mohg was the 2nd hardest fight I found, you can break him if you don't use lock on. Lock on in general is a bit of a trap.
Got passed Mohg eventually. It's a very tough but fun fight imo. Maliketh ****ed my ass so hard though. Jesus Christ. Took like 100 tries.
Well done dude, it’s a very tough but imo, enjoyable fight. I take it you didn’t summons? It’s still a tough fight with a summons tbf. You can make the second phase of the fight much easier if you pick up the item (right by the boss fight) that allows you to parry his attacks that flash gold. You still have to time them right and avoid all of his other combo attacks you can’t parry, but it’s how I choose to fight him
haven’t started the ER dlc yet as I’m still playing lies of p. I really can’t over stress how good this game is. It’s incredible! The boss fights and weapon systems are just better than from soft games (other than Sekiros combat). It’s a beautiful game, great story and lore, you dont need to follow guides to complete obscure npc missions. it just lacks the exploration of some of from softs earlier games (DS1 and bloodborne to be specific). This game is right up there with Sekiro for me and it’s incredible that it’s the developers first big game. I’m expecting even better things for the upcoming dlc and follow up game
No summons or spirit ashes for me. I've used them before and imo they make the fights a little cheesy and borderline too easy depending on which one you use. I found out about the item that makes him easier after about 30 attempts but by that point it was a matter of pride for me to beat him without it. . . Currently stuck on Placidusax. He's tough but fun.
Fair play dude. 100 tries and you kept with it! I take my hat off to anyone as stubborn and bloody minded as my self and @RedDevilsShinja, to put ourselves through these almost insurmountable challenges. Or at least it seems that way for the first 30 tries. maliketh battered me for about 2 hours when I first fought him solo. Ironically the tree sentry outside his boss room took me more tries than maliketh with my mimic tear. It is cheesing the bosses, there’s little doubt about that. Each to their own but I’ve come to love the challenges of the fights, to the point where I even handicapped myself in some fights to make it more challenging. Fromsoftware has literally ruined my enjoyment of most other games. There’s a boss you’ll face before the end of the game that you will consider summoning. Worst of the end games bosses by a long way imo and I’m sure you’ll know who I’m talking about when you get there I bet you were sick to death of that (what seems like an) endless run over the bridge to get to the fight. The only boss to have taken me that many tries (and likely more) is Melania, but at least you re start right outside her room.
Damn, I feel bad about my views now as I got Maliketh on my 2nd attempt and think that generally all the end game bosses need more health (other than Malenia, she's tough enough as is) I'm actually doing a second play through right now after realising how easy the plat is compared to other games after finishing it the first time. I've been following interactive maps to find all the stuff I didn't find the first time and trying to follow the recommended route (even though I did Dragonbarrow early and Leyndell late, I did Leyndell last before the mountaintops. I think From were a bit silly putting dragonbarrow within Caelid tbh, it's way too easy to get a +9 somber). There's deffo stuff I didn't find first time around, like Jarburg and the cave where you fight a couple of crystal dudes below Raya Lucaria but I reckon I didn't do bad first play through and probs got 80-90% of the caves/dungeons/camps ect done though I will admit I messed up and missed the vast majority of the quests. I must say that I've been enjoying the world a bit more just going a to b to c and I don't dislike the caves catacombs and whatnot anywhere near as much as I did. However, doing all the content in the game kinda low key breaks it until the mountaintops (where I am now) as I was just doing way too much damage, maybe it's just because I've been playing these games for too long but I can't remember ever being able to crush bosses as easily as I have on some of these fights in past games 2nd play through (some fights I still struggled on though, couple of the early ulcerated tree snake things, the putrid avatars, their rot pools kept ruining me and I was probs doing them 'early' and Ranni's dragon). It just seems like something that's completely impossible to balance and I really could have gotten even more broken and broken earlier than I did as I was effectively playing region locked. One thing I will say though is the weapon variety is really nice, I'm running quality/faith build and I've used the greatsword you get from the chest near the grace you get torrent at, bloodhound fang, mace, great mace, Ordovis Greatsword, Blasphemous blade, winged scythe, flame art nagakiba and Siluria's treespear thing. The increased emphasis on bosses having specific weaknesses is a good step the games have taken and it's been enjoyable using a variety of stuff. The best thing about the game though is just how it looks and how they introduce the vista's to you, leaving Stormveil into Liurnia is unbelievable, likewise the wall hop into Caelid. Everything about Mt Gelmir is top notch, the winding path up to it is excellent and the Manor is a great dungeon. Leyndell is probably the best dungeon they've done (including the sewers). I do just wish they had more proper sized dungeons and think the pacing is a lil poor, especially early on, Castle Morne should have been a proper size dungeon and I think there should have been at least one proper sized dungeon in Caelid somewhere. Caelid is probably the worst area of the game imo, it feels like the most lacking compared to the others. Totally relate to From games ruining other games, I was like that for a long while. I still think in regards to level design they're the best in the business, but honestly, Monster Hunter and Nioh has taken a bit of the shine away from From's combat, the Demon's Souls formula is getting a little bit stale now and I hope the next game tries to do something a little bit different. You really should play Monster Hunter btw, Wilds will be the game of the year next year. @Machida I recommend Mon Hun to you too once you've finished Elden Ring if you've never played them before.
If you're struggling a bunch btw @Machida go get the golden vow ash of war, put it on a dagger and get flame grant me strength, use golden vow then flame grant me strength before the engaging with the boss and you'll get 30 seconds of burst damage, it helps a lot. Also get the defence up talismans, dragoncrest shield talisman + whatever element you're up against (so in Dragonlord's case, firedrake and boltdrake). The green turtle talisman is also really good, gives stamina recovery up, you can stack this with the turtle shield if you like 2 handing weapons.